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Home3D: Maya3D Maya Techniques

Maya 2018 How to Render Using Arnold

arnold1

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3D Maya Polygon Modeling Basics: The Ugly Shanghai Building

USB2

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3D Maya 09: Lighting, Shadows and Effect Tutorial

maya_lightingEffects

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3D Maya 08: How to Use the 3D Paint Tool in Maya

08_maya_01_character

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3D Maya 07: Polygon Model Making - Body, Feet and Arms

This is a series of videos on making a simple biped character using polygons. Press the 'Read More' button for videos

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3D Maya 06: Import Image Blueprint And Model Airplane

This lesson is about importing blueprint imges into your Maya document.

06_maya_image_planes_1

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3D Maya 05: Mesh Combine Two Polygons Into One

This is the simplified process of attaching necks, arms and legs to a body. First is an explanation of local and global space and extruding.

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More Articles ...

  • 3D Maya 04: Extrude and Subdivision Proxies
  • 3D Maya 03: Mental Ray Environment and Print File
  • 3D Maya 02 Image Planes and Hypershade
  • 3D Maya 01 Interface and Troubleshooting
12»End

GD3020 GDF1

  • Pathfinder Basics
  • Illustrator Live Trace
  • The Pen Tool
  • Illustrator Smart Objects and Mockups

Rigging Tutorials

  • 3D Lab - Paint Skin Weight Tool
  • 3D Lab - Rigging basics
  • 3D Maya Animation: Rigging a Model Part 1
  • 3D Maya Animation: Rigging a Model Part 2 Controls, Reverse Foot Lock and IK handles

3D Animation Tutorials

  • 3D Animation: Animate an orbiting orbit
  • 3D Animation: Deformers
  • 3D Maya - Create Rocket Smoke, fire and exhaust tutorial Pt 1
  • 3D Maya - Create Rocket Smoke, fire and exhaust tutorial Pt 2

3D Modelling

  • Maya 2018 How to Render Using Arnold
  • 3D Maya Polygon Modeling Basics: The Ugly Shanghai Building
  • 3D Maya 09: Lighting, Shadows and Effect Tutorial
  • 3D Maya 08: How to Use the 3D Paint Tool in Maya
  • 3D Maya 06: Import Image Blueprint And Model Airplane

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  • What Future for Private Education in China?
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